Questions on header files for c++
When I download source code for a small game and it come in ''.cpp'' and ''.h'' files, do I just link them all together in the compiler I use and add all the graphics in the directory or can that code only be used piece by piece for a seperate programme or game?
I think I tried linking them before and they come up with complaints.
And every time the compiler cant find the header files that the source code has included like ''#include <glLib> or things like that, but the download of the source code did not come with that header file? What do I do?
-w4r(Control)
Compilers like VC++ do all the linking for you and they have a seperate directory with the gl files..
But I think you can also find them on www.opengl.org
But I think you can also find them on www.opengl.org
I would like to see a good explanation of linked-lists with a working engine via functions included in the tutorial, with the code fully commented and explained. I have a vague understanding of them, and I think such a tutorial would clarify things quite a bit.
Then, one and two, and then in combinations like the fists of a good fast heavyweight, the hallucinogens hit.
-Spinrad
Then, one and two, and then in combinations like the fists of a good fast heavyweight, the hallucinogens hit.
-Spinrad
------------------------------------------Then, one and two, and then in combinations like the fists of a good fast heavyweight, the hallucinogens hit. -Spinrad
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