Just startin out help!?!?!?!?!?!?!
Hi my name is Chris Sutliff. I believe that i have just realized my dream. To make vidoe games. I am jsut getting into the computer aspect with making and i know nothing as of right now except that it will take alot of work programs and reading to get to where i know what i am doing. I was just wondering if i could get some tips on what to start out with and what programs i should purchase. i was also hoping that there was someone who whould be willing to give me my e-mail address so i can ask them questions personally instead of just on this site. you can reply to my email chris_sutliff@yahoo.com if you would like but please i really need some assistance. Ill tell you what i do know i know some html and a tid bit about how to make a web site. Any help is highly appreciated. Thanks in advance.
Check this out!
Why so eager to purchase stuff? Go Open Source!
But really, here''s what you''ll need:
1. A compiler
2. A linker
Optional equipment:
1. An IDE
2. A 2D art program
3. A 3D modeller
4. A sound editor
5. A huge sound library
6. A music synthisizer/composer
...
I''d suggest investing in lots of books rather than software. You can get a free IDE and compiler and linker at www.bloodshed.net. But since it seems you don''t know a programming language yet, (HTML doesn''t count) you''ll need to learn one. I''d say get Teach Yourself C in 21 Days. Other''s may suggest other books, but I always like that one. It taught me C, and I still use it today as a reference book. Once you''re done reading that grab Tricks of the Windows Game Programming Gurus. You may hear other folks complaining about it, its slow code, and stuff like that, but it give a really nice, broad overview of games and DirectX.
That oughta keep you busy for a while.
Why so eager to purchase stuff? Go Open Source!
But really, here''s what you''ll need:
1. A compiler
2. A linker
Optional equipment:
1. An IDE
2. A 2D art program
3. A 3D modeller
4. A sound editor
5. A huge sound library
6. A music synthisizer/composer
...
I''d suggest investing in lots of books rather than software. You can get a free IDE and compiler and linker at www.bloodshed.net. But since it seems you don''t know a programming language yet, (HTML doesn''t count) you''ll need to learn one. I''d say get Teach Yourself C in 21 Days. Other''s may suggest other books, but I always like that one. It taught me C, and I still use it today as a reference book. Once you''re done reading that grab Tricks of the Windows Game Programming Gurus. You may hear other folks complaining about it, its slow code, and stuff like that, but it give a really nice, broad overview of games and DirectX.
That oughta keep you busy for a while.
I like the DARK layout!
here''s a clueless victim...
Seriously, though, understand that you''re starting a life time journey here. You won''t get any answers as you do not have a real question. Unless you talk about game design/sound/graphics, you need to start with programming, and that means C++. Start with that.
Seriously, though, understand that you''re starting a life time journey here. You won''t get any answers as you do not have a real question. Unless you talk about game design/sound/graphics, you need to start with programming, and that means C++. Start with that.
Although I''ve argued against it, if you have the money for it check out Visual Basic.
If you never did any programming before and want to see results right away, VB is a nice place to start. You draw your controls (say, a button) on the screen, tell them what to do, and you''re off.
However, VB is extrememly limited if you wish to make a game. So you''ll find yourself moving towards C++ eventually. The other problem lies within the fact VB is TOO programmer-friendly: virtually everything is masked by VB. When I started coding in C++, I thought I''d be able to just tell it what to do, put buttons and all here and there, and be off. Wrong was I.
Basically, (no pun intended) it''s up to you. If you''ve never done any programming before VB will help you learn the basics (again, no pun intended). However you won''t learn about some of the more complex things programming has to offer and will be somewhat disoriented at first with C++. In the end it''s all up to you.
If you''d rather start by C++ right away, then don''t be discouraged if you don''t get results right away. I was really proud of coding a program to open a file, read the contents, and show it to the user. Now, I''m doing much more advanced stuff. But I would never''ve been able to go that far without those simple little programs. You can''t simply dive into making your first FPS with multiple-flog-shaded voxel-matrix-enhanced real-time bipolar hamster-fur lighting right away.
Bottom line is either you can try to start with C++, do more work, get less results, but become a really good programmer faster (hopefully), or try VB, code less stuff, get more results, and move on to C++ after anyways. But in the latter case, you won''t have to learn the basics of programming (such as loops, variables, conditions, and so forth).
It''s a matter of how fast you want to learn, how much work you can put into it, and how much money you have (as VB isn''t free, last I checked).
If you never did any programming before and want to see results right away, VB is a nice place to start. You draw your controls (say, a button) on the screen, tell them what to do, and you''re off.
However, VB is extrememly limited if you wish to make a game. So you''ll find yourself moving towards C++ eventually. The other problem lies within the fact VB is TOO programmer-friendly: virtually everything is masked by VB. When I started coding in C++, I thought I''d be able to just tell it what to do, put buttons and all here and there, and be off. Wrong was I.
Basically, (no pun intended) it''s up to you. If you''ve never done any programming before VB will help you learn the basics (again, no pun intended). However you won''t learn about some of the more complex things programming has to offer and will be somewhat disoriented at first with C++. In the end it''s all up to you.
If you''d rather start by C++ right away, then don''t be discouraged if you don''t get results right away. I was really proud of coding a program to open a file, read the contents, and show it to the user. Now, I''m doing much more advanced stuff. But I would never''ve been able to go that far without those simple little programs. You can''t simply dive into making your first FPS with multiple-flog-shaded voxel-matrix-enhanced real-time bipolar hamster-fur lighting right away.
Bottom line is either you can try to start with C++, do more work, get less results, but become a really good programmer faster (hopefully), or try VB, code less stuff, get more results, and move on to C++ after anyways. But in the latter case, you won''t have to learn the basics of programming (such as loops, variables, conditions, and so forth).
It''s a matter of how fast you want to learn, how much work you can put into it, and how much money you have (as VB isn''t free, last I checked).
Once you learn the basics of programming, you should also get a book on data structures (& algorithms) programming. The info you''ll pick up in a Data structures book is extremely important for programming (gaming or otherwise). It will also probably give you your first exposure to relatively complex programs.
quote: Original post by shoottakill
Hi my name is Chris Sutliff.
So far so good.
quote: i know nothing as of right now except that it will take alot of work.
You think?
quote: i was also hoping that there was someone who whould be willing to give me my e-mail address
It''s chris_sutliff@yahoo.com
quote: Ill tell you what i do know i know some html and a tid bit about how to make a web site.
That brightened my day.
If you''re looking for a free IDE, you can go here. It even comes with MinGW, a Windows port of the GNU C++ compiler.
Chess is played by three people. Two people play the game; the third provides moral support for the pawns. The object of the game is to kill your opponent by flinging captured pieces at his head. Since the only piece that can be killed is a pawn, the two armies agree to meet in a pawn-infested area (or even a pawn shop) and kill as many pawns as possible in the crossfire. If the game goes on for an hour, one player may legally attempt to gouge out the other player's eyes with his King.
quote: Original post by smart_idiot
It''s chris_sutliff@yahoo.com
Excuse me, but...
ROFL
LibGDN - By developers, for developers
Chess is played by three people. Two people play the game; the third provides moral support for the pawns. The object of the game is to kill your opponent by flinging captured pieces at his head. Since the only piece that can be killed is a pawn, the two armies agree to meet in a pawn-infested area (or even a pawn shop) and kill as many pawns as possible in the crossfire. If the game goes on for an hour, one player may legally attempt to gouge out the other player's eyes with his King.
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