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A software for prototyping a RTS

Started by November 04, 2002 01:38 PM
4 comments, last by bahamas 22 years, 1 month ago
(Excuse me if it is not the right forum) Can you tell me if you know a good software for prototyping 2D (tiled terrain and sprites) real time strategy games. Thank you in advance.
While(game.quality == good) play();
Dunno about RTS explicit stuff...but there are lots of those "make your own games" software thingies out there (Darkbasic, etc...) that can be very usefull to quickly implament game prototypes with (much more usefull for this then makeing "real games" as thier advertisments state IMHO)

There is a DOS basied 2D app called DIV (if I recall correctly) that is fairly easy to use and nice for prototypeing games with...I''ve used the free downloadable demo for prototypeing some of my game ideas (you can''t change the graphics in the demo, but who cares when all you want to do is quickly test out some gameplay ideas)...do a google for DIV and it should pop up (it was developed in Spain, but they had a english language site)...altho, to be honest DIV is better suited to arcade type games.

Hope that helps
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Thanks. I''ll see if my ideas are applicable with DIV or another ''me too'' soft.

finite state machine
While(game.quality == good) play();
If you want to do just 2D graphics then I would recommend CDX, a C++ wrapper for Direct X - there are plenty of tutorials on using sprites, it is easy to get the hang of and even has a class defined for (isometric) tiled maps. There''s also a good community that will help you out with any problems

The only draw back is that it has no 3D capability with no plans to add any.

Jon.
Jon.
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Legends from the Lost Realms
Freecraft (http://www.freecraft.org) has a free 3D RTS engine that you can use.
Freecraft (http://www.freecraft.org) has a free RTS engine that you can use.

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