quote:
Not so fast! go to www.realbasic.com.
It is like Visual Basic, but for the Mac.
Also, Visual Basic is quite fast. I have run Visual Basic engines with particles and textured maps and they run quite fast (in HW mode). I got 40-70 fps on my system. It is only a k6-2 450.
You missed my point
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I don''t care how fast a Visual Basic application runs compared to the same application made in C++ or any other language.
Like I said in my last post, I think of VB as a toy language - and not even a very good one. It is so difficult to design and maintain any project of a decent size with it.
Visual Basic was created so that beginners can program and GUI interfaces can be quickly created. That''s what it was made for and that''s what it''s good for.
If someone wants to spend their time making a game in VB, all the time fighting the limitations of the language, then I wish them luck. I will continue to use languages that make the design and implementation of complex applications, such as games, easy. I believe the majority of other game developers would agree with me. Feel free to disagree though
Josh
http://www.jh-software.com