Thinking in 3D -- Part 2
I just wanted to let everyone know that I am still working very hard on this article. It''s turning out to be quite long, and I am trying to be as careful as I can not to overwhelm any of the readers out there.
Also, it doesn''t help that E3 is coming up which is eating away most of my free time. Just be patient. I promise I''ll have it done ASAP.
Take your time with it.
I''d rather wait longer for a clearer article...
"Born of a Broken Man, but not a broken man."
I''d rather wait longer for a clearer article...
"Born of a Broken Man, but not a broken man."
------------------------------"If a job's worth doing it's worth getting someone else to do it for you....."
April 18, 2000 06:04 PM
its all good. anything valuable ought to take some time to finish =)
-Chao Yun
http://www.oz.net/~steelsrc
-Chao Yun
http://www.oz.net/~steelsrc
I liked your first article, and am waiting anxiouly (is that spelled right) for the next. Glad to hear that its longer, and you working on it. I agree with Herod too, take your time.
Glandalf
Glandalf
It's up at http://www.gamedev.net/reference/programming/features/think3d1/.
/. Muzzafarath
Edited by - Muzzafarath on 4/20/00 3:28:50 AM
/. Muzzafarath
Edited by - Muzzafarath on 4/20/00 3:28:50 AM
I'm reminded of the day my daughter came in, looked over my shoulder at some Perl 4 code, and said, "What is that, swearing?" - Larry Wall
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