OPENGL Window Tut.
I''m trying to get the OpenGL window to open in Windows using c++...The project builds successfully, and without errors, but when run I''m getting the "unable to open window" error regardless of choosing fullscreen or windowed. Maybe a problem with RegisterWindowClass? Any help would be appreciated. I''m using a voodoo Banshee with the newest drivers out there.
-Seth
if you run different color depths in your application/desktop, try set the desktop depth to the same as your application uses ( 16bit ) and see if it now works...
Edited by - Claus Hansen Ries on 4/18/00 2:36:51 AM
Edited by - Claus Hansen Ries on 4/18/00 2:36:51 AM
Ries
April 18, 2000 03:51 PM
always helps to either include your source code, or if it''s a tutorial here tell us which one it is.
also include information about your system, especially your video card and what compiler you''re using.
also include information about your system, especially your video card and what compiler you''re using.
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