glEnable(GL_TEXTURE_2D) & glColor3f
i godda newbie question:
When i use glEnable(GL_TEXTURE_2D) and glColor3f in the same program, glColor doent work.
i have tried taking out glEnable(GL_TEXTURE_2D) and when it''s not there, glColor3f works
does anyone know why this is? or can someone tell me how to use bitmap textures and color my shapes?
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement