Need Help
Hi
Ok.. I just show the source and then I ask the question.
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Here is my Problem
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glMap2f(GL_MAP2_VERTEX_3, 0.0, 10.0, 3, 30 , 0.0, 10.0, 150, 30 , &Hillx01[0][0][0]);
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I want a 50x50 surface. But when the value is bigger then 30 its not showing the surface. What am I doing wrong.
[edited by - arkansas on October 10, 2002 10:18:16 AM]
[edited by - arkansas on October 10, 2002 10:19:05 AM]
October 10, 2002 09:20 AM
GL_INVALID_VALUE is generated if either uorder or vorder is less than 1 or greater than the return value of GL_MAX_EVAL_ORDER
Seems you can''t make a map larger than ~30(32) with that fuction.
Seems you can''t make a map larger than ~30(32) with that fuction.
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