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GL_LIGHT_MODEL_COLOR_CONTROL

Started by October 02, 2002 05:50 PM
0 comments, last by BloodSweatAndCode 22 years, 5 months ago
I want to call the function glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPERATE_SPECULAR_COLOR); because of my Specular material on my textures. GL_LIGHT_MODEL_COLOR_CONTROL and GL_SEPERATE_SPECULAR_COLOR are only available in OpenGL v1.2. When I go to http://www.opengl.org to download v1.2 - you only can download opengl95.exe which is OpenGL v1.1. Where do you get get OpenGL v1.2 ???
You''re not a programmer until that moment you stop yourself from destroying your computer into a billion- million pieces
search for one of the other posts about how to get gl1.2,gl1.3,gl1.4 or so working..

hint: find a new glext.h and find out how to use it (in your care its damn simple:D)

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If that's not the help you're after then you're going to have to explain the problem better than what you have. - joanusdmentia

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