Nehe Tutorial 13 (Bitmap Fonts) with PoverVR Kyro II / WinXP
Hello members,
I''m using bitmap fonts from the 13th tutorial from NeHe. I''m currently testing on different platforms and I do have problems with a PowerVR Kyro II graphics card. The only thing I get for every letter is a solid rectangle. Any tips?
Thanks,
Lyve
_____________________________________http://www.winmaze.de, a 3D shoot em up in OpenGL, nice graphics, multiplayer, chat rooms, a nice community, worth visiting! ;)http://www.spheretris.tk, an upcoming Tetrisphere clone for windows, a 3D tetris game on a sphere with powerful graphics for Geforce FX and similar graphics cards.
Perhaps a driver bug ?
Try another programs who use font.
========================
Leyder Dylan
http://ibelgique.ifrance.com/Slug-Production/
Try another programs who use font.
========================
Leyder Dylan
http://ibelgique.ifrance.com/Slug-Production/
========================Leyder Dylan (dylan.leyder@slug-production.be.tf http://users.skynet.be/fa550206/Slug-Production/Index.htm/
quote:
Original post by Leyder Dylan
Perhaps a driver bug ?
Try another programs who use font.
Thanks for the link that you sent me privately. I checked it. It works fine, but I know why: The difference is that you use a font from a texture, but textures aren''t the problem. The problem are the display lists that are build from a true type font of windows in my routines, because I can select any font that is installed on my machine.
Maybe an idea someone?
Best whishes,
Lyve
_____________________________________http://www.winmaze.de, a 3D shoot em up in OpenGL, nice graphics, multiplayer, chat rooms, a nice community, worth visiting! ;)http://www.spheretris.tk, an upcoming Tetrisphere clone for windows, a 3D tetris game on a sphere with powerful graphics for Geforce FX and similar graphics cards.
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