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Include problems

Started by September 14, 2002 05:57 PM
2 comments, last by Spearhawk 22 years, 2 months ago
I''m sorry if this has been explained in some erlier post, I''d use search to find out but it''s temporarly disabled (anyone knows when it''ll be back?) so i can''t. I''m having problems with including standard headers like the gl.h For example I got this class, CSprite, in CSprite.h that needs the gl.h file, then I got the class CObject, that needs to include CSprite.h and use the gl.h and then finaly CObject.h needs to be included in main.h that also needs the gl.h. When I try to include gl.h in all needed files I often get compiler errors that complain of errors inside the gl.h file. Obvius this is casue I have include it wrong somewhere, casue if I only include it in one file things work fine (except of course that I can''t use the other two classes). What is the correct way to include gl.h?
What are the errors you are referring to? Are you linking the proper libraries?

|.dev-c++.|.the gimp.|.seti@home.|.try2hack.|.torn.|
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Microsoft''s gl.h requires that windows.h be included before it. Do something like this:
#ifdef _WIN32  #include <windows.h>#endif#include <GL/gl.h>

Is that your problem?
Thanks Null, that was it

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