Do companies hire for summer jobs?
Hi,
I''m a college student and when I''m not in college (3 months during the summer) I''d like to try to get some practical experience related to games. I think the best thing would be if I could get something in the game industry with an established company. I have some questions, if anyone might be able to answer I''d really appreciate it!
1) Do game companies even hire for "summer jobs"?
2) How much in advance should I apply for a job?
3) I will probably go into QA since I don''t have years of experience under my belt as a programmer. So, for a testing job is there anything I should do to prepare myself to be a more qualified candidiate?
Thanks a lot,
Raj
1) The larger ones do
2) As far in advance as possible - some have waiting lists!
3) For testers:
a. Be able to complete games. No good if you get stuck early on in a game you''re testing. [Though cheat modes are put in for test too].
b. Be a decent games player (expect interviews where you might be going head to head with another tester on a popular game ).
c. Keen eye for detail and things out of place.
d. Excellent communication skills (face to face, phone, written) - if a tester finds a bug they need to be able to communicate that bug to the programmers in such a way that the problem is clear and the steps required to reproduce it are clear.
--
Simon O''Connor
Creative Asylum Ltd
www.creative-asylum.com
2) As far in advance as possible - some have waiting lists!
3) For testers:
a. Be able to complete games. No good if you get stuck early on in a game you''re testing. [Though cheat modes are put in for test too].
b. Be a decent games player (expect interviews where you might be going head to head with another tester on a popular game ).
c. Keen eye for detail and things out of place.
d. Excellent communication skills (face to face, phone, written) - if a tester finds a bug they need to be able to communicate that bug to the programmers in such a way that the problem is clear and the steps required to reproduce it are clear.
--
Simon O''Connor
Creative Asylum Ltd
www.creative-asylum.com
Simon O'Connor | Technical Director (Newcastle) Lockwood Publishing | LinkedIn | Personal site
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