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Game Programming Starter Kit 3.0

Started by April 02, 2000 05:01 AM
18 comments, last by Roderik 24 years, 8 months ago
i got the same vesion of VC++ when i bought ''Visual C++ starter kit''. another way around this is to get someone with the full version to compile your final version of the game. that way theres no more annoying messages.

- Moe -
Just buy the Standard Edition of VC++ 6.0. Thats what i have and it doesnt show the message that the introductory version shows. The Std. ed costs $100 and it has a $50 mail in rebate from MS. Now i dont know if you can distribute your programs with this version or not but at least its more powerfull then the introductory version and it dont show that pop-up window.
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i dont mind the popup, but i suppose it could become really annoying after more than 2 months.

BTW, i paid about $35-$40 american for my introductory version of VC++. i cant get the student version here in canada because you have to be a US citizen, and a student. i would have had to pay about $150 american for the next up version.
actually there is a way to fix that.....you use a hex editor...just find the line that says whatever the msbox says...it works i have done it before
I wish there was a button on my monitor to turn up the intellegince. Theres a button called 'brightness' but it doesn't work
HoundEYE, I have the Standard version, and you CAN distribute your games with that. At least we better be able to because it doesn''t say anywhere we can''t... In fact, I think we are free to sell anything from it for as much as we want..
My dad is a graphic artist, and the company he works for purchased his own copy of MS Visual C++ 6.0 Enterprise Edition. We have the 6-CD set, but it doesn''t get used simply because he designs graphics! Hehe, so I got to keep the entire set and use it allllllll the time! How Lucky I am... I still prefer Borland 4.5 though!

Programming::~Fredric(const Annoy_Ance)
3D Math- The type of mathematics that'll put hair on your chest!
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Lucky you Fredric, I got my VC++5.0 Profesional Ed. 2 years ago for almost 200 bucks Canadian, that was student price. Lucky my bro was in college I might upgrade to 6 but I don''t use all the features of 5 yet and I need cash for a new computer now. What are the major changes from 5 to 6? Anyone know?

OneEyeLessThanNone If you have 5 bucks, it will cost ya 6
I''m not sure, but I think althought you may ''distribute'' applications created with the standard edition, you must not sell them.
There''s another difference: The vc compiler in the standard version does not support all the optimization features in the professional one - and this is really important for games.

Most people either use VC 4.2 or VC 6.0 because VC 5.0 is known for a lot of annoying bugs, the biggest problem lies somwhere in the floating point functions.
If you''ve got a copy of MSDN (comes with most VStudio packages), there should be a comparison of the different versions somewhere.

-Markus-
Professional C++ and .NET developer trying to break into indie game development.
Follow my progress: http://blog.nuclex-games.com/ or Twitter - Topics: Ogre3D, Blender, game architecture tips & code snippets.
Looking at the online vendors, GPSK 3.0''s going price is $43.

I don''t mean to be rude, but what were you expecting?

(my byline from the Gamedev Collection series, which I co-edited) John Hattan has been working steadily in the casual game-space since the TRS-80 days and professionally since 1990. After seeing his small-format games turned down for what turned out to be Tandy's last PC release, he took them independent, eventually releasing them as several discount game-packs through a couple of publishers. The packs are actually still available on store-shelves, although you'll need a keen eye to find them nowadays. He continues to work in the casual game-space as an independent developer, largely working on games in Flash for his website, The Code Zone (www.thecodezone.com). His current scheme is to distribute his games virally on various web-portals and widget platforms. In addition, John writes weekly product reviews and blogs (over ten years old) for www.gamedev.net from his home office where he lives with his wife and daughter in their home in the woods near Lake Grapevine in Texas.

All these people make their first pac man clone and expect to sell it. that doesn''t happen. Don''t worry about a pop up box, doesn''t do any harm. By the time you are experienced enough to make a game worthy to sell, you will most likely own a good version of a compiler.
William Reiach - Human Extrodinaire

Marlene and Me


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