Many many advanced books are not translated. Or translated poorly. I have some programming//graphical books in Spanish(my mother tongue), and if it has not been written by Spanish, its translation mostly ever is shitty.
Trust me, English is one of the most important things to learn, it will allow you to learn many other things.
i want to study make game what kind of technology i need ?
Although you will probably want to learn 2D graphics programming first, I would highly recommend using Direct3D/Direct3DX. It is very easy to use these 3D APIs to draw 2D only, and they are much more powerful than DirectDraw. I have written engines for both DirectDraw and Direct3D, and Direct3D took a lot less code and hassle. Plus, Direct3D will let you add tons of cool effects to your games with a minimum amount of work. Just look up some of the articles on GameDev (one really good one is titled "Dissecting Sprites in Direct3D").
Also, don't be so quick to buy books. They can be very useful, but they also cost money. The internet is vast and has tons of information to help you learn programming. It's also free!
Good luck!
-Mike
p.s. Don't worry too much about your english (but continue to learn it). I've seen much worse English and/or grammar from many of my fellow Americans on this forum
[edited by - doctorsixstring on August 9, 2002 11:08:31 AM]
Also, don't be so quick to buy books. They can be very useful, but they also cost money. The internet is vast and has tons of information to help you learn programming. It's also free!
Good luck!
-Mike
p.s. Don't worry too much about your english (but continue to learn it). I've seen much worse English and/or grammar from many of my fellow Americans on this forum
[edited by - doctorsixstring on August 9, 2002 11:08:31 AM]
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