RealArcade Development
[Reposted from ''Game PRogramming'' Forum]
Hi,
just wondering if anyone has tried developing a game for RealArcade and their turn-key distibution system.
If so what were your experiences? Was it worth the effort?
I''m thinking of trying it out myself and was just curious.
http://www.realonearcade.com/developer/
<a href="http://www.purplenose.com>purplenose.com
Okay, not getting much response to that, but maybe someone
has experience with other (online) third-party companies such as
RealArcade that attempt to sell games etc. though their own marketing channels (newsletter etc.)
Really I''m just wondering whether its worth taking a cut in my profit margins by avaiing of these publishers or whether to just try market it myself.
has experience with other (online) third-party companies such as
RealArcade that attempt to sell games etc. though their own marketing channels (newsletter etc.)
Really I''m just wondering whether its worth taking a cut in my profit margins by avaiing of these publishers or whether to just try market it myself.
<a href="http://www.purplenose.com>purplenose.com
i'd say market it yourself and move on to your next
game....build yourself a product line.
or you could go try out
Dexterity Software although some of their
stuff is on Real Arcade.
regards
GarageDeveloper International
the independent's publisher!tm
http://www.garagedeveloperinternational.com/
[edited by - ThePRMan on July 20, 2002 1:10:55 PM]
[edited by - ThePRMan on July 20, 2002 1:14:37 PM]
game....build yourself a product line.
or you could go try out
Dexterity Software although some of their
stuff is on Real Arcade.
regards
GarageDeveloper International
the independent's publisher!tm
http://www.garagedeveloperinternational.com/
[edited by - ThePRMan on July 20, 2002 1:10:55 PM]
[edited by - ThePRMan on July 20, 2002 1:14:37 PM]
GarageDeveloper Internationalthe independent's publisher!tmhttp://www.garagedeveloperinternational.com/
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