Advertisement

WHAT is the worst game of the year?

Started by March 23, 2000 08:05 PM
2 comments, last by MuffinKnight 24 years, 7 months ago
Other than Railroad Tycoon "Don't Blame us, blame yourself or God" FFT
"Don't Blame us, blame yourself or God" FFT
I hope you aren''t saying that Railroad Tycoon is bad -- it''s a great game... you just need to be interested in the subject matter (which I couldn''t stay for more than a few days)

Worst game is kind of hard to judge. There are thousands out there that we don''t ever play because they suck so bad (pretty much any of those Deer Hunter Games). The Most Disappointing game would probably be a better post.

In the case of Most Disappointing, I would have to say ECW Hardcore for all of the console systems. I''m not a big fan of wrestling (can''t say I''ve watched it since I was like 9 or 10), but I LOVE the games -- they''re just a lot of fun to play with friends. From what I hear, ECW is supposed to have all sorts of crazy, fast action -- unfortunately, the engine just didn''t live up to the hype. Hopefully, they''ll improve that in later games.

Most disappointing RPG I''ve played (IMO) is Baldur''s Gate. Maybe I just heard how great it was too many times, but I cannot get interested in the game. Second is Zelda 64 (more of an adventure game than an RPG in my eyes)... I just got my N64 for Christmas and the game sometime in late January, but I think this game got hit by the Hype Machine -- it''s just a little too repetative and bland-looking for my taste.

-Chris

---<<>>---
Chris Rouillard
Software Engineer
crouilla@hotmail.com
---<<>>--- Chris Rouillard Software Engineercrouilla@hotmail.com
Advertisement
Centipede for me. Slow, blocky, and hard to control. I went back to the original almost immediately.

(my byline from the Gamedev Collection series, which I co-edited) John Hattan has been working steadily in the casual game-space since the TRS-80 days and professionally since 1990. After seeing his small-format games turned down for what turned out to be Tandy's last PC release, he took them independent, eventually releasing them as several discount game-packs through a couple of publishers. The packs are actually still available on store-shelves, although you'll need a keen eye to find them nowadays. He continues to work in the casual game-space as an independent developer, largely working on games in Flash for his website, The Code Zone (www.thecodezone.com). His current scheme is to distribute his games virally on various web-portals and widget platforms. In addition, John writes weekly product reviews and blogs (over ten years old) for www.gamedev.net from his home office where he lives with his wife and daughter in their home in the woods near Lake Grapevine in Texas.

The Next Tetris.

It speaks for itself. ;-)

This topic is closed to new replies.

Advertisement