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Where to start?

Started by July 16, 2002 09:14 AM
24 comments, last by Warabit 22 years, 4 months ago
Hi,
siaspete is absolutely right.First u should learn c++ and make simple programs,text based games like guessing game,a good first game would be hangman.i used the book "object oreanted programming in c++" third edition to learn,its a good book.u can also learn from "sams teach yourself c++ in 21 days".u can download it and other books from the link below.however i don''t know any thing about directx.
http://www.gorkhali.com/kamal/download.htm#13

is this the Directx SDK your talking about http://msdn.microsoft.com/downloads/default.asp?URL=/downloads/sample.asp?url=/MSDN-FILES/027/001/775/msdncompositedoc.xml

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quote: Original post by Warabit
is this the Directx SDK your talking about http://msdn.microsoft.com/downloads/default.asp?URL=/downloads/sample.asp?url=/MSDN-FILES/027/001/775/msdncompositedoc.xml



For some odd reasons that link direct me to the "SDK Extras" download page - and if I try and copy/paste the link to the core SDK the same happens. Very strange.

BUT you''re in the right area. Just download the SDK and not the SDK Extras (well, later you might need it though, but not right now).

But, again, remember you must be very proficient in C++ to use DX.

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You can do GFX in VB too, and DirectDraw is a part of DirectX,
just in case...
is it possible to make a little RPG or Side scroller with VB?cuz thats all i know right now,though i will follow everyones advice and learn C++

BTW thanks everyone for helping me out
quote: Original post by Warabit
is it possible to make a little RPG or Side scroller with VB?cuz thats all i know right now,though i will follow everyones advice and learn C++

BTW thanks everyone for helping me out


You can use DirectX in VB, you don''t need C++ for DirectX.
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Warabit: What is your primary end goal? If you plan on ending up in the games industry as a professional, then by all means go the C/C++ route! But if you''re just looking to have fun doing this as a hobby, you may consider using a language that handles all the DirectX, DirectInput, DirectPlay, DirectSound, etc. stuff for you. This way you can concentrate on just having fun making your game.

Now, I''m not talking about click-n-play systems, though I hear some are pretty decent. What I''m talking about are languages where you still have to code all your own AI, physics, logic, gameplay, etc., but you don''t have to code all the foundational stuff like image loading, sprite collisions, etc.

I don''t want anyone to get the idea that I''m suggesting the C/C++ route is bad...NOT saying that at all! I programmed in C and ASM for a long time in the 80''s through mid-90''s and wrote a bunch of fun stuff during that time, but then I moved into production. Now my game development is more of a hobby so I want to focus more on the actual game than I do on the underlying DirectX stuff. But, again, that''s just cause I have no intention of developing for a living...just fun.

HOWEVER, I would definately recommend a language like this if a company needs to go the "proof-of-concept" route for a game before funding is approved. These types of languages would be ideal for something like that. It''s fast, easy to use, and would make proofs happen in a fraction of the time.

Anyway, my current language of choice is Blitz Basic. It uses BASIC like commands, but it''s quite speedy, creates EXE''s so it''s not an interpreted language, and there''s both full 2D and 3D features in the language. Built in IDE, debugger, and compiler too.

Check out http://www.blitzbasic.com for a demo, if interested.
Check out http://www.blitzcoder.com to see a bunch of Showcase entries that people have done, and also look at the "Articles" section to get a feel for the language.

All the best!

-Krylar

Blitz Basic Game Development Resources
thanks Krylar ill go check that out right now

but as far as it being a Hobby or a Professional in the Industry well i want to do both.im 15 right now ,i just want to get into the fray if you know what i mean,so i guess itl be a hobby for around a year or so but i want to build up my skills so maybe someday i could be a Proffessional(thats my goal pretty much.but id also like to just make game for fun"

Off topic:i was wondering if i could have some of your AOL screen names?(if you have AIM) that way ill have people on my Buddy list that i can talk game development with

thanks again
could someone gimme a link to somewhere i can learn DirectX?
nexe.gamedev.net

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