A question
Why while the OpenGL program is in Iconic (minimized) mode the processor is loaded for 100% ?
Proud to be a member.
-------Proud to be a member.
You're probably still processing your message loop. A quick solution is:
First, declare a global variable called
bool bMinimised = false;
or something similar, and make sure it can be accessed by both your message loop and your WndProc.
In your WndProc:
Now, in your message loop, add the marked code from below:
I think that should work.
[edited by - sibbo2001 on July 13, 2002 9:30:57 AM]
First, declare a global variable called
bool bMinimised = false;
or something similar, and make sure it can be accessed by both your message loop and your WndProc.
In your WndProc:
case WM_ACTIVATE: { if (LOWORD(wParam) == WA_INACTIVE) { bMinimised = true; } else { bMinimised = false; } } break;
Now, in your message loop, add the marked code from below:
if (PeekMessage(&Msg, 0, 0, 0, PM_REMOVE)){ if (Msg.message == WM_QUIT) { break; // Or however else you exit your message loop } TranslateMessage(&Msg); DispatchMessage(&Msg);}else{ // ADD OR MODIFY THE BIT OF CODE BELOW if (!bMinimised) { // Perform normal rendering etc. here } else { WaitMessage(); }}
I think that should work.
[edited by - sibbo2001 on July 13, 2002 9:30:57 AM]
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement