The only idea I really like is #3.
#2 is pretty standard ''space mmog'' stuff, I would be more in favour of something not involving space as being big (e.g. confined to a section of asteroid belt or something, mining, hiding and trading possibilities without too much tedious travelling).
#1 as already mentioned is extremely cliched, however as the previous poster says, tongue-in-cheek cyber punk could work *very* well.
#4 tbh doesn''t interest me at all so I won''t comment too much (check a game called Beam Breakers too, that''s similar).
#3 I think could be really neat, I don''t think it sounds like a kiddy game at all. If it had a ''Giants: Citizen Kabuto'' comedy feel to it and a similar almost cartoony graphical (or like Shinys games) feel plus the animal puzzles and level design was suitably deep, this could be really good.
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