Is this a good idea?
Should I just use Directx for 2d gaming? OpenGL doesn''t seem to be too friendly as far as 2d top down view goes.
Monkee
"The red berries taste like burning!"
-Ralph, The Simpsons
Monkee"The red berries taste like burning!"-Ralph, The Simpsons
Sure, why not. If you''re using an older version of DirectX, you can use DirectDraw, which is specifically for 2D games. You also have the option of doing the "3D version of 2D" if you go with DirectX8, but that might be a little like trying to do 2D in OpenGl, I''m not sure. If you want a good 2D DirectX8 tutorial, try: www.andypike.com. Not sure about DirectDraw tutorials, but I seem to remember someone by the name of Ironblayde who wrote some good ones for gamedev; check the articles section.
Good luck to you
Good luck to you
Peon
Or you can check out NeHe''s tutorials. This one makes a 2D game using OpenGL.
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Make it work.
Make it fast.
"Commmmpuuuuterrrr.." --Scotty Star Trek IV:The Voyage Home
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Make it work.
Make it fast.
"Commmmpuuuuterrrr.." --Scotty Star Trek IV:The Voyage Home
"None of us learn in a vacuum; we all stand on the shoulders of giants such as Wirth and Knuth and thousands of others. Lend your shoulders to building the future!" - Michael Abrash[JavaGaming.org][The Java Tutorial][Slick][LWJGL][LWJGL Tutorials for NeHe][LWJGL Wiki][jMonkey Engine]
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