Mozaik effect
I would want to achieve an effect like a mozaik, eg. 4 times the original scene in the window.... How would this be done with opengl? or should i render to an offscreen buffer and compose the image myself?
tanx in advance
Tom
June 27, 2002 12:41 PM
You mean like rendering to a bitmap an entire scene even if particular parts of that scene are not visible in the current camera position?
I would render to a texture then render polys with that texture to the back buffer.
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Helpful links:
How To Ask Questions The Smart Way | Google can help with your question | Search MSDN for help with standard C or Windows functions
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