MSVC++ debugger
Whenever I run any of my programs through the MSVC++ 6 debugger, I can''t open any files from the hard disk (apparently, my program thinks they are already in use). fopen() almost always fails (but I think I got it to work once, magically), and D3DXCreateTextureFromFileEx seems to fail as well. The end result is that depending on what files I am trying to load, I either get no graphics in my game or it just crashes.
So, if it isn''t obvious already, my question is what is going on with the debugger, and is there any way to solve this problem?
Things are not what they are.
Check your paths. They must be relative to project directory (the one with .dsp file), not to Debug subdirectory (the one with .exe file).
[edited by - IndirectX on June 19, 2002 9:10:24 PM]
[edited by - IndirectX on June 19, 2002 9:10:24 PM]
---visit #directxdev on afternet <- not just for directx, despite the name
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