All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
20
users logged in
Proud partner of GDC 2025
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to Forums
Game Design and Theory
Game design discussion.
Prev
452
453
454
455
456
457
458
(current)
459
460
461
462
463
Next
Advertisement
Controversial game ideal?
Started by
Dak Lozar
with
18
comments, last by
Dak Lozar
24 years, 2 months ago
Game Design and Theory
The Secret to Everlasting (Product) Life
Started by
Wavinator
with
11
comments, last by
Wavinator
24 years, 2 months ago
Game Design and Theory
Character Advancment Through Story & Exploration
Started by
Nazrix
with
7
comments, last by
Nazrix
24 years, 2 months ago
Game Design and Theory
Magic Balancing
Started by
dwarfsoft
with
3
comments, last by
dwarfsoft
24 years, 2 months ago
Game Design and Theory
Tanks for my "Tankz" Game-List em here
Started by
NobleTrunkz
with
6
comments, last by
NobleTrunkz
24 years, 2 months ago
Game Design and Theory
Waddaya got? (inventory for RTS)
Started by
Wavinator
with
6
comments, last by
Wavinator
24 years, 2 months ago
Game Design and Theory
Stealth features to change the market
Started by
Wavinator
with
8
comments, last by
Wavinator
24 years, 2 months ago
Game Design and Theory
Online Games and NPC Killing
Started by
Lynck
with
40
comments, last by
Lynck
24 years, 2 months ago
Game Design and Theory
strategy system method
Started by
Arkon
with
2
comments, last by
Arkon
24 years, 2 months ago
Game Design and Theory
Gamelets as your game (weird)
Started by
Wavinator
with
8
comments, last by
Wavinator
24 years, 2 months ago
Game Design and Theory
Question
Started by
Yakuza21
with
3
comments, last by
Yakuza21
24 years, 2 months ago
Game Design and Theory
Ice Skating!
Started by
dwarfsoft
with
4
comments, last by
dwarfsoft
24 years, 2 months ago
Game Design and Theory
What do you think of this for a dynamic magic system in a RPG?
Started by
Solthar
with
23
comments, last by
Solthar
24 years, 2 months ago
Game Design and Theory
Removing stats - Skill Web
Started by
dwarfsoft
with
7
comments, last by
dwarfsoft
24 years, 2 months ago
Game Design and Theory
Lookit my design
Started by
cybaduiwel
24 years, 2 months ago
Game Design and Theory
GameDev.net RPG
Started by
runemaster
with
10
comments, last by
runemaster
24 years, 2 months ago
Game Design and Theory
Zelda != RPG
Started by
ape
with
36
comments, last by
ape
24 years, 2 months ago
Game Design and Theory
Yet Another Thought on Magic
Started by
Nazrix
with
9
comments, last by
Nazrix
24 years, 2 months ago
Game Design and Theory
Where's MKV?
Started by
dwarfsoft
with
16
comments, last by
dwarfsoft
24 years, 2 months ago
Game Design and Theory
Why lvl?
Started by
TheShadow
with
1
comment, last by
TheShadow
24 years, 2 months ago
Game Design and Theory
eliminating HP, other modes of battle
Started by
C-Junkie
24 years, 2 months ago
Game Design and Theory
OK! OK! New post here people! What Weapons for our RPG?
Started by
NobleTrunkz
with
13
comments, last by
NobleTrunkz
24 years, 2 months ago
Game Design and Theory
Please help a wannabe designer
Started by
Gamer
with
6
comments, last by
Gamer
24 years, 2 months ago
Game Design and Theory
OUR Doc - The future of RPGs
Started by
dwarfsoft
with
125
comments, last by
dwarfsoft
24 years, 2 months ago
Game Design and Theory
Inventories -- how do you like to manage?
Started by
MatrixCubed
with
5
comments, last by
MatrixCubed
24 years, 2 months ago
Game Design and Theory
Text-Based Games
Started by
andrewjmays
with
20
comments, last by
andrewjmays
24 years, 2 months ago
Game Design and Theory
What makes campaigns fun? Not levels!
Started by
felonius
with
9
comments, last by
felonius
24 years, 2 months ago
Game Design and Theory
The future and Hobbiests
Started by
Blackstream
with
11
comments, last by
Blackstream
24 years, 2 months ago
Game Design and Theory
Tile engines -- how do you like your scrolling?
Started by
MatrixCubed
with
7
comments, last by
MatrixCubed
24 years, 2 months ago
Game Design and Theory
Collective narrowing of thought......and MM games
Started by
gartland
with
14
comments, last by
gartland
24 years, 2 months ago
Game Design and Theory
Prev
452
453
454
455
456
457
458
(current)
459
460
461
462
463
Next
Advertisement
Browse the Forums
New to GameDev?
For Beginners
Audio
Music and Sound FX
Business
Games Business and Law
Games Career Development
Production and Management
Game Design
Game Design and Theory
Writing for Games
Programming
Artificial Intelligence
Engines and Middleware
General and Gameplay Programming
Graphics and GPU Programming
Math and Physics
Networking and Multiplayer
Visual Arts
2D and 3D Art
Art Critique and Feedback
Community
GameDev Challenges
GDNet Comments, Suggestions, and Ideas
GDNet Lounge
Hobby Project Classifieds
Indie Showcase
Your Announcements
Affiliates
AngelCode
NeHe Productions
Advertisement
Advertisement
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2025 GameDev.net, LLC
Back to Top