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Game Design
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Relation between mines & factories
Started by
Acharis
with
35
comments, last by
Acharis
9 years ago
Game Design and Theory
2d shooting mechanics with cover
Started by
bjoev
with
1
comment, last by
SirWeeble
9 years ago
Game Design and Theory
Changing city names
Started by
Bumblefish2
with
8
comments, last by
Bumblefish2
9 years ago
Writing for Games
Too easy to avoid anti-air fire (aircraft game)
Started by
suliman
with
9
comments, last by
Luckless
9 years ago
Game Design and Theory
Interview with Richard Garfield (creator of Magic: the Gathering) about taking a game's design from good to great
Started by
LevelUpYourGame
with
6
comments, last by
Orymus3
9 years, 1 month ago
Game Design and Theory
Governors and other officials (4X)
Started by
Acharis
with
16
comments, last by
Acharis
9 years, 1 month ago
Game Design and Theory
Flow in an asymmetric game
Started by
Acharis
with
29
comments, last by
Acharis
9 years, 1 month ago
Game Design and Theory
Signage in environment
Started by
SirWeeble
with
5
comments, last by
Old Soul
9 years, 1 month ago
Game Design and Theory
4X & tower defence mix
Started by
Acharis
with
10
comments, last by
Old Soul
9 years, 1 month ago
Game Design and Theory
Looking for feedback on menu system design
Started by
Brain
with
7
comments, last by
wintertime
9 years, 1 month ago
Game Design and Theory
Time Compression in a 4X Game
Started by
Orymus3
with
20
comments, last by
Orymus3
9 years, 1 month ago
Game Design and Theory
Looking for feedback on map generators
Started by
AuthenticOwl
9 years, 1 month ago
Game Design and Theory
Units Factories
Started by
Pleistorm
with
1
comment, last by
Luckless
9 years, 1 month ago
Game Design and Theory
rpg. high level gameplay. stone age setting.
Started by
Norman Barrows
with
10
comments, last by
Norman Barrows
9 years, 1 month ago
Game Design and Theory
Smash The Junk - Android arcade game [Feedback Appreciated]
Started by
FLGames
with
-1
comments, last by
FLGames
9 years, 1 month ago
Game Design and Theory
Spells and Psionics
Started by
JeremyB
9 years, 1 month ago
Game Design and Theory
Historical Action RPG Game Research
Started by
LMAChrisDev
with
1
comment, last by
LMAChrisDev
9 years, 1 month ago
Game Design and Theory
Destiny x Dark Souls-A good idea?
Started by
Demiurgic_Amon
with
13
comments, last by
Gian-Reto
9 years, 1 month ago
Game Design and Theory
character types for encounter-based game
Started by
mickeyK
with
2
comments, last by
Gian-Reto
9 years, 1 month ago
Game Design and Theory
combat music gives the badguys away! when to switch to/from combat music
Started by
Norman Barrows
with
21
comments, last by
Norman Barrows
9 years, 1 month ago
Game Design and Theory
Empire wide buildings
Started by
Acharis
with
16
comments, last by
wodinoneeye
9 years, 1 month ago
Game Design and Theory
Leveling Tables
Started by
JeremyB
with
16
comments, last by
JeremyB
9 years, 1 month ago
Game Design and Theory
[WIP] FURION: Critical Mass [Feedback Appreciated]
Started by
AspireAN
with
4
comments, last by
AspireAN
9 years, 1 month ago
Game Design and Theory
Feedback on demo + questions on design
Started by
cdosrun01
with
7
comments, last by
DifferentName
9 years, 1 month ago
Game Design and Theory
Minimalistic vs. Maximalistic gamedesign (RTS)
Started by
Pleistorm
with
6
comments, last by
Pleistorm
9 years, 1 month ago
Game Design and Theory
A mod for Skyrim
Started by
Demiurgic_Amon
with
6
comments, last by
Demiurgic_Amon
9 years, 1 month ago
Game Design and Theory
A Truly Magical Empire Building Game
Started by
axiomsofdominion
9 years, 1 month ago
Game Design and Theory
Whats the best "quick melee" button?
Started by
emark.mark20
with
1
comment, last by
emark.mark20
9 years, 1 month ago
Game Design and Theory
Preventing "stun lock" issues in third person melee combat
Started by
Brain
with
4
comments, last by
Brain
9 years, 1 month ago
Game Design and Theory
All video games have a USP. Yes or no?
Started by
ImFromTheFuture
with
2
comments, last by
sunandshadow
9 years, 1 month ago
Game Design and Theory
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