Not much

Published September 22, 2005
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Finally got around to doing some work on dodecahellspawn. Basically I ripped out the model code and replaced it. The problem with the old version was that the game state and the display information were hopelessly entangled. So that part got gutted and rebuilt from the ground up. The code is much cleaner now, and the interface should be better for attaching a scripting system to.



In unrelated news, we seem to have gotten a lot of new forum members lately. Which is usual for the first part of a school year. What seems unusual is how bad their spelling and grammar are. I swear I'm tempted to babelfish them into german and back to see if it makes more sense sometimes.
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0 likes 2 comments

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evolutional
Say hello to the generation raised on AIM.
September 23, 2005 06:13 AM
Sluginator
Speaking of which, what gave you the right to begin your non-sentence with which?

I'm just joking with you! :P
December 17, 2005 03:39 AM
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