🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

Projecting My Reflections

posted in noaktree leaves
Published August 07, 2005
Advertisement
I haven't had much time to do anything lately as I'm being forced to take a vacation this week and arrangements have been my major focus. I did manage to setup a cool rendering of plane water with projected reflections. The idea came from one of Yann L's articles. It's basic and doesn't use shaders yet. I plan to add dynamic normals for ripples and surface distortion. I've been so inspired by SimmerD's recent screen shots that I had to do something with water. I just had to!



Bye for awhile.
Previous Entry Zefrieg Knows Best
Next Entry Tiny XML
0 likes 4 comments

Comments

JTippetts
Have fun. Bring back cookies. [grin]
August 09, 2005 12:48 AM
okonomiyaki
I want ripples!

Looks good though, especially for a quick thrown together app.
August 11, 2005 12:50 PM
jollyjeffers
Quote: Looks good though, especially for a quick thrown together app.

[lol] We all know that Neil is more productive than, well, everyone...

Enjoy the holiday - I just got back from one of mine and I need another just to recover!

Jack
August 11, 2005 03:59 PM
noaktree
Quote: Have fun. Bring back cookies.
Sorry...I ate em.
Quote: I want ripples!Looks good though, especially for a quick thrown together app.
Me too. Real soon I hope. Thanks.
Quote: We all know that Neil is more productive than, well, everyone...
As if I were going to die tomorrow. [smile]
August 17, 2005 02:14 AM
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Profile
Author
Advertisement
Advertisement