Hat trick

Published July 16, 2004
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Well, I accepted the new job thing. There are still some details to be worked out, but I should be starting soon, with the associated drop in free time. On the plus side, I'm wrapping up my other work, and it doesn't look like there won't be much, if any, overlap, so I won't be doing double hours at first like the last time.

Unfortunately, I'm still looking at 10 to 20 fewer hours of free time per week on average. Some of that will be coming out of personal project time, but some of that will probably be coming out of the time I spend on gamedev.net. I should be able to manage to keep with my duties, such as article editing and moderation, so the actual time will probably get sucked out of my posting time.

Or I could stop sleeping.
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