![](http://members.gamedev.net/noaktree/randompics/DEss_04_22_2005_A.png)
🎉 Celebrating 25 Years of GameDev.net! 🎉
Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!
Here is another picture from my latest demo. It shows subsurface scattering. I'm currently writing an article on how to implement this with DirectX 9. This should help to clarify exactly how I did it and how the sdk example works. It will be done in a few days. I'm thinking of submitting the article to GameDev. Anyway this has been a great learning experience and I can't wait to share it.
![](http://members.gamedev.net/noaktree/randompics/DEss_04_22_2005_A.png)
Previous Entry
Placid Rocker Turnips
Next Entry
Playing Ruthless Tennis
Comments
![Rob Loach](/static/media/user/generic-user.png)
Rob Loach
Now that's very, very cool.
April 22, 2005 10:57 PM
![Devnull](https://uploads.gamedev.net/profile/photo-thumb-17789.gif)
![c-gibson-s](/static/media/user/generic-user.png)
Why yes :)
I think they call my church a 'superchurch' because of the size..IT is quite large here..plus an internet ministry that is massive.
I think they call my church a 'superchurch' because of the size..IT is quite large here..plus an internet ministry that is massive.
April 26, 2005 02:07 PM
![okonomiyaki](/static/media/user/generic-user.png)
That is absolutely beautiful...
please PM me if you write the article! I would love to see it!
please PM me if you write the article! I would love to see it!
April 30, 2005 10:50 AM
Advertisement
Latest Entries
OpenGL Indexed Geometry Buffer
1814 views
Cult of Gameplay
1377 views
Cross Platform Is Working
1465 views
Start up the engine
1414 views
Gathering some art
1338 views
Making a game
1287 views
ImageMagick Magick++ to HBITMAP using C++
2563 views
Problems != Good Sleep
1293 views
Cylindrical Texture Mapping
1582 views
Daemon (novel)
1388 views
Advertisement