- Added cube, teapot, and torus models to the shader editor
- Increased the individual editor display resolutions
- Fixed a subset reordering error. Fast fix thanks to STL
- Greatly increased the speed of my static model exporters
- Added a new dialog window to setup lights and projected textures
![](http://members.gamedev.net/noaktree/randompics/DEss_02_28_2005_TN.jpg)
I discovered over the weekend that I sold my first few pot plants. I knew I'd make my parent's proud! Ok they're virtual plants but, hey, what did you expect? Back in December I made a few models and put them on turbosquid.com. I am so totally stoked to see that I have actually sold two of them in just two months! After turbosquid took their cut I made a grand total of 9 bucks and some change. YESSS!! Half a tank of gas! Does this mean I'm now a professional artist AND an overreacting fool!? [smile]
![](http://members.gamedev.net/noaktree/randompics/HydroPot.jpg)