I built a class that analyzes the CPU and stores information about it. It is based on the work of humus. This class will be necessary as I begin to use SSE and 3DNow opcode in my 3D applications. Sometimes I feel like I'll never "catch up" but I know I eventually will.
![](http://members.gamedev.net/noaktree/randompics/DEss_02_01_2005.jpg)
Download the win32 CPU analyzer app if you're bored: Link