so much for faking it

Published November 06, 2004
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Well, I tried out the last build of dodecahellspawn on my new computer, and for lack of a better term, it looks like crap. It seems to be a problem with texture compression and the way I'm faking the lighting. I'm not quite sure how to deal with it at the moment; I used the faked lighting to keep the specs relatively low, and everything I can think of to get close to the same effect and not relying on textures would up the requirements for the app. This is somewhat annyoing since in theory it should run better on this machine as compared to my old development box.

On the plus side, the InkEdit control is working out better than I expected for the personal wiki project. For some reason, I find it more intuitive to work with than some of the other Tablet specific programs like Journal or OneNote.
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