GUI Overhaul

posted in Raiding.Zone Devlog for project Raiding.Zone
Published May 13, 2023
Advertisement
cover

I’ve spent the last two weeks implementing a new GUI concept.
The old design felt confusing and cluttered.
I added more space and hopefully made it more intuitive.

The new interface should conform to the immersion I want to create. The whole game places you in the simulation of a giant corporation named “Raiding.Zone”. This cooperation bought your conscious self. You only live in a simulated environment.
That’s the reason the game places you in a virtual cell. You can meet other players in the Training Area.
Besides this, your only purpose is to fight in Raids for the amusement of the public.

cover

In future updates, I will use this cell to provide visual feedback on your raiding progress.
My plan is to further extend this cell as you progress in Raiding.Zone. I plan to extend this cell the further you progress in Raiding.Zone. There will also be additional rooms to visit in the prison.

I also added a loading screen picture to make it less boring.

cover
Previous Entry Full Gameplay Trailer
Next Entry Avatar Redesign
0 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Profile
Author
Advertisement
Advertisement