Week 23 – Release Trailer and Complete

Published August 26, 2018 Imported
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Hey All,

Sarah is still home on hospice care.  She is comfortable but steadily declining.  Only thing we can do is be by her side and talk about memories, good times, and how much we love her.

I’ve tried my hardest while she was sleeping to get this game completed so I can submit to Apple.  I’m proud to say it paid off and the game is DONE for release.  I will be submitting the game to APPLE tomorrow.  If anyone has any contacts there and can help with a fast review approval process I would appreciate it.  I would like to have the game released while Sarah is still with us.

Here is the change log:

  • Endless Mode finished
    • Stats track how many rooms were cleared per run and you highest number of rooms cleared is saved as a “High Score” in the SOSopedia
    • All rooms from Chapter 1 and 2 (excluding some secret rooms and award rooms) are included in endless mode even INCLUDING boss rooms!
    • Every room you get is randomly chosen and is completely different every play through
    • the music track for this mode is the title track by Dale North
    • in order to access Endless Mode you must complete both chapter 1 and 2 in one play through
  • Created all the Pill Buttons for the Diary Entries in SOSopedia
    • Once you find them in the game they will unlock in this section so you can read them at any time
    • you have to find them in the game world and collect them all to get the whole story
  • All Diary Pages are created
    • there are 20 diary entries in total for chapter 1 & 2
    • conclusion of the story will be released in chapter 3 with approximately 10 more diary pages
  • made fireball slightly smaller when fired from Patho
  • Fireball now has a “fire” sound when it’s flying through the air.
  • Fireballs are now destroyed when you leave the room
    • now if you re enter a room you don’t get a surprise fireball to the face
  • fixed a nasty bug with all the fade out/in and screen transitions not clearing out and still running
  • fixed the issue where items that were not collected in rooms (like hearts and coins) were not saved to the auto save, now they are
  • Optimized Chapter 1
  • Optimized Chapter 2
  • Optimized Endless Mode
  • newest TestFlight went out to testers
  • Fixed a bug where if the player lost all health and destroyed a germ at the same time an error would crash the game
  • Added “chapter 3 coming soon” text to game completion screen
  • Created readable interactive signs with information for the following rooms:
    • Chapter 1 and 2 Starting Room
    • Chapter 1 and 2 Path Rooms
    • Chapter 1 and 2 Locked Rooms
    • Starting Room of Endless Mode
    • Made the background of the sign text box blurry so the text is easier to read
    • Changed the text back to the normal standard yellow color.
  • Official Game Release trailer released, watch below

 


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3 likes 2 comments

Comments

Rutin

Let me know when it's on the Apple Store so I can purchase it. :) 

August 27, 2018 03:51 AM
SOS-CC

So glad your excited.  

I will post here as soon as it’s available. It will be a free download. It’s a premium game without the $$ ?

there is an IAP for support and it scores you 50 coins. 

Also I have already started planning the first update, Chapter 3. 

August 27, 2018 04:20 AM
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