Hello All,
Well we are glad to say that we received enough donations that we are now officially an Apple Developer! We also raised enough funds to buy the GameMaker mobile license for our game! Huge thanks to everyone who helped, seriously this means so much to us.
So what have we done since last update? Well I was working on creating the rest of the room layouts to finish world 1 and noticed I did not have enough hazards or obstacles to create the madness I wanted. So I put that on hold and created some awesome hazards and objects that ought to aggravate the player (in a good way)
List of the objects are:
- Washing machines that shoot fireballs. ( weird I know they are just a placeholder. Will be changed to rolled up socks or clothing. But will still hurt you)
- Spikes that come up from the floor when you step over them.
- Wooden crates. These don’t hurt you but you can move (push only) then around the room. You can block projectiles and they will be used for certain floor switches.
That was all I needed to finish the room layouts…so now I can finally focus on that, but only after I finish touch controls.
I already have the left virtual joystick working and moves the player correctly. I just need to create the virtual buttons. Once that is done I can get the game compiled to my phone to start testing. So that will be the next focus.
Once the on screen controls are done I will finish the room layouts.
If you have questions ask in comments.
Here’s a video showcasing all the room hazards. I put them all in one room to show you them in one video.
You will see:
- washing machines shooting
- Crates being moved to block fireball
- Mucus slowing player down
- Spikes coming through floor
- Player falling in hole
Nice update and game play video. Glad you were able to get enough donations to become an Apple Developer, and have your Game Maker Studio license.