Caveman 3.0 Beta 18 released!
HEURISTIC COLLISION AVOIDANCE, BACKGROUND TERRAIN CHUNK GENERATION, SOUND DETECTION STEALTH MODELING,
UNLIMITED SAVE GAMES.
Play now!
http://rocklandsoftware.net/beta.php
Game homepage:
http://rocklandsoftware.net/Caveman.php
New for Beta 18:
___________________________________________
* added heuristic collision avoidance to AI
* added background terrain chunk generation.
* added sound detection modeling to stealth modeling. chance of detection based on whether you're moving, terrain type, and stealth skill experience points.
* game now plays combat music when player is hunting non-hostile animals: IE when wpn drawn and wild animal within 40 feet.
* added "select file" screen for loading games.
* added automatic save game file name generation. this along with "select file" for loading allows for practically unlimited saves of a game
(up to 4.2 billion or so per save name, or the limits of disk space).
* added drumroll sfx to important messages: succes or failure on make or repair or learn. kill with hand or missile wpn, all encounters, taking damage, death, getting sick, recover from illness, all damage heals, etc.
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