Each object is a type of workbench with a different list of recipes attached to it. I want to add a few more usable props to round out the apprentice camp equipment (Rough Bed to do a full heal and restore, plus a Totem of Warding to provide some basic camp defense, and maybe a few collectible items purely for decoration) .
I've stripped out the last of the experimental code in the item-using/spell-casting system so now it just remains to flesh it out with more spells and effects. The experimental/prototype systems are disappearing at a rapid rate, soon enough I'll be able to focus the majority of my efforts on content with only the occasional systems tweak or feature upgrade. Hopefully, anyway.