On Sunday, I
linked to the source/executable for my top-down, arena space shooter
Asplode! and one of the things I wasn't really proud of was how terrible the performance was for the game. Well, one of my
friends took the burden of fixing it up a bit and made an installer. He then passed all of this new fangled technology onto me and, in return, I edited a couple more of the source files, added him to the game's credits, and made a new, updated installer for the game. So here, ladies and gentlemen, is a far more proper release of the game.
This installer will execute the DirectX Web Setup, install the .NET 2.0 Framework if it isn't already, and the XNA redistributable, but it does not contain the source for the game. Like any XNA game, this will require Windows XP or Vista, and, at the very least, a graphics card capable of Pixel Shader 2.0.
Asplode! v1.1[Edit]: I failed part of the installer, so the
XNA redistributable will also need to be installed.
"Asplode! encountered a problem and must be closed. Please excuse us for the blablabla."
I've verified that I've installed :
- Micsosoft .NET Framework 3.5
- Microsoft XNA Framework Redistributable 2.0
- Microsoft XNA Game Studio 2.0
- Microsoft DirectX SDK (November 2007)
Here's my laptop's specs :
Intel Core 2 Duo 1.8GHz
Microsoft Windows XP Professionnal SP2 (French)
2GB of RAM
nVidia GeForce 8600m GT
On a side note, why not add a few screenshots in your journal entry?