- Changed the Race class stub into a minimal structure able to be constructed and trigger events.
- Added Server serialization and events for Race stuff.
- Added Client de-serialization and events for Race stuff.
- Added movement mode initialization.
- Added a simple (ignores enemies, or other impediments that might effect movement rate) unit speed function based on racial movement modes.
- Modified UI controls to use the proper movement speed rather than fixed test commands.
- Modified server to take movement modes as commands rather than just 'move'