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<span class='text-white'>Kirill_live</span>
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<div>Joined Jan. 25, 2021</div>
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![Tuesday js Update for programmers](https://uploads.gamedev.net/blogs/monthly_2021_02/large.71d1c782fb83423e9e19a319cbedad82.bane.jpg)
Added the ability to assign javascript library functions or execute js code on select buttons or interface.
You can also do this in dialogue
For convenience, now you can edit css and js in the built-in text editor.
Now you are limited to creating novels only by your fountains and technical skills.
![Tuesday js big update and animation transform](https://uploads.gamedev.net/blogs/monthly_2021_01/large.e8ce8412718248cbb56a73d8a131bd55.%D0%91%D0%B5%D0%B7-%D0%B8%D0%BC%D0%B5%D0%BD%D0%B8-1.jpg)
The new release turned out to be very rich in new opportunities.
- Now it is not necessary to define the appearance of each new button. When creating a new button, its parameters will be copied from the previous one.
- Fixed bug with adding pictures to buttons
- Fixed issue with switching control sett…
![Tuesday js support zip arhive](https://uploads.gamedev.net/blogs/monthly_2021_01/large.40937164b6b14c989775dd9d826c1923.bane.jpg)
The possibilities of using zip archives have become available.
Now, when building the project, it will be offered to use the old version of the assembly, in which only the html file is created. Or a new version, where all the data used in the project will be placed in a zip archive. what is suitable…