A hub for Unlock Audio articles and YouTube videos. For anyone interested in:
- game audio, music, and/or implementation
- marketing their games
- creating the best impressions for their games
- general awesomeness!
When developing a game, it's easy to focus on the obvious sound elements, like sweeping scores and fulfilling sound effects, yet some of gaming's most influential moments occur even before or between gameplay.
Today, we're shining our audio and music spotlight on menus, tutorials, lobbies, and more …
As a community, gamers do a great job of looking out for each other, just as they do a great job of digging into every detail of their favorite properties -- both in front of and behind the scenes.
Developers are part and parcel with the gamer community at l…
Accessibility in gaming is more than a checklist of removing or adding certain content to create game modes for specialized player needs. It's also a matter of empowering players to invite others in and share their experiences together. The key to accessibili…
When it comes to building diehard communities, video games are hard to beat. From corner penny arcades to home consoles and online play, games have always brought people together. So much so, that the gaming community now boasts nearly three billion gamers of all stripes-all connected by love for i…
We'd like to think that Composers magically know exactly what the developer wants, and can express it musically, immediately.
Or if the developer isn't sure what's right, that a Composer knows what would fit the game perfectly. While a Composer might have a better means of experimenting and fin…
Difficult people come in many different shades. They may: needlessly escalate situations, not follow through with their commitments, blame anyone but themselves, or focus on themselves rather than a shared goal.
Whatever shade it is, it's not fun.
It can be very tempting to "write them off"…
In a new year, there's usually a plethora of things that people want to accomplish in themselves, their business, etc. Most of the time, these things don't happen.
It's hard, right? Especially when the things we want to change are about ourselves - because ourselves are what we have to work&nbs…
When I first began composing, I thought it was something that you were either "touched by" or weren't. Composers just have moments when they're mediums for God, right?
As I pursued composition seriously, I realized how integral the craftsmanship aspect of composition was. I'm not referring to the m…
When I first began composing, I thought it was something that you were either "touched by" or weren't. Composers just have moments when they're mediums for God, right?
As I pursued composition seriously, I realized how integral the craftsmanship aspect of composition was. I'm not referring to the m…
When I was younger, I viewed someone progressing at growing up as needing help with fewer and fewer things.
I don't need your help, I can:
- pour the cereal myself without spilling
- remember to keep my commitments
- jump higher, carry more farther
- figure out the math problem
- play the instrument…