Something Ate My Alien

This blog is all the dev updates and info about RoKabium's new game "Something Ate My Alien" for PC, Mac and Linux.

We will be posting progress on the development along with other useful bits of info that could be of help to over Devs.

You can find us on lots of different platforms:

Steam: https://store.steampowered.com/app/1047870/

Website: http://www.somethingatemyalien.com/
FaceBook: https://www.facebook.com/RokabiumGames
Twitter: https://twitter.com/RokabiumGames

Game Dev Portfolio

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RoKabium Games
October 26, 2018
Dev Blog #05 – Heading towards Alpha

We've been a bit quiet on the social media front for the last few months. Mainly because we've been working on bug fixing and internal stuff that didn't make for great screenshots,…

3,106 views
RoKabium Games
June 30, 2018
Something Ate My Alien - Rampage

Been busy working on our particle effects and weapons.

Check out our new colourful artillery, as our Alien goes on an epic rampage among the enemies on Tartarus.

What do you think?

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4,268 views
RoKabium Games
April 19, 2018
Dev Blog #04 – Extending the Worlds

It’s been a while since the last update, so lots to get through.

We’re still progressing, probably slower than we had hoped, but never the less, its still going forwards.

Ka…

3,723 views
RoKabium Games
March 21, 2018
SAMA Dev - Mag Blocks

We've finally finished a new game mechanic, 'Mag Blocks'.

These blocks are magnetized and attract (Blue) or repel (Orange) the Phys-Blocks in the puzzle sections. They can either hinder or assist you, and can make some of the puzzles harder to complete.

Initially blocks can only be pushe…

2,765 views
RoKabium Games
February 02, 2018
Dev Blog #03 – Polishing the UI


UI is an important part of game design and is not always easy to get right.

When we started our game “Something Ate My Alien” we just dumped text on the screen to get the info on there without any real care of ‘design’ or aesthetics. Which was fine to start with as we just needed ‘function…

4,223 views
RoKabium Games
December 07, 2017
Puzzle me this – Alien Logic

Alongside fighting enemies and collecting loot for the pirate, there is a large puzzle element to our new game ‘Something Ate My Alien’.

The main objective of SAMA is to collect the list of items that the pirate has demanded you locate for him before he will release your ship. A lot of …

3,009 views
RoKabium Games
December 01, 2017
IndieDB 2017 Compatition

We’ve entered into the IndieDB 2017 Competition with SAMA!

Please click the link below and go over to IndieDB and vote for our game, it would mean so much to us.

http://www.indiedb.com/games/something-ate-my-alien

Thanks for all your support.

Rob & Kat.

 

View the…

3,659 views
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RoKabium Games
November 14, 2017
Kat's progress blog about our game SAMA

A 2D digging, adventure puzzle game with some retro feel reminding us of the amazing first digger games such as BoulderDash that we knew when we were younger. That is the type of game me and my partner wanted to create as our very first joint project for our studio “RoKabium Games”. Both being a…

3,119 views
RoKabium Games
September 29, 2017
Dev Blog #02 – Smoothing a path for Terrator

The last week we’ve been implementing a new enemy in “Something Ate My Alien” called “Terrator”.

He’s much larger than the other enemies, and he’s a worm like creature that we wanted to randomly appear, work its way across the screen and ‘Eat’ our alien if he gets in the way.

Kat created…

2,823 views
RoKabium Games
September 24, 2017
Bitiax solar system

As the AI of the mining ship Antalasia you are stuck in the Bitiax solar system while a pirate ship has taken control of your ship. To find all the items they demand you have to send down your diligent aliens to search the planets in this system for these items. Lets have a closer look at what t…

2,293 views
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