polyfrag's Blog

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Vancouver, BC
6 comments
30 entries
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polyfrag
June 18, 2017
Fun

Fun

Hey my mental gears aren't turning and I have no energy or motivation so I'm going to work on something fun for a break. Possibly one of those graphical effects with the structure sensor.

1,903 views
polyfrag
June 17, 2017
Higher dimensions [edit]

So I think it's about time I talk about that secret super-duper technique I was going to talk about, but said I would post elsewhere first, because it was so good. I'm already satisfied with how things are going (in other areas), so I don't mind posting it. I made all these screenshots and metho…

2,074 views
polyfrag
June 02, 2017
fg2 code

Also, here is the code for the caloric metabolic graph:

https://github.com/dmdware/fg2

And "testfolder" with exe:

https://drive.google.com/file/d/0B2Wuir9-DSiUN0FYbTZ1NGljU0E/view?usp=sharing

You can ignore the copyright / license I have there, if you make an improved version and sell it or make it fre…

1,710 views
polyfrag
June 02, 2017
aslkjalsf

Also found this later version of the zombie shooter.

https://drive.google.com/file/d/0B2Wuir9-DSiUY2V5MnY1ZmF5TTQ/view?usp=sharing

This one has shooting, reload, jumping, crouching, moving boxes, etc, with sound effects. Click F1 to toggle between third and first person view.


This one here is somethin…

1,369 views
polyfrag
June 02, 2017
tracking pixels

Here is what I made to track pixels between frames for the 5-point algorithm that I intended to use for scene reconstruction.

https://github.com/dmdware/srt

The first result I had with the tracking was strangely similar to a map of surface normals. I don't remember how it happened, but I think it was…

1,313 views
polyfrag
May 31, 2017
Lockstep FPS

Just another small topic. With today's sub-200 ms lag, it may be possible to make a lockstep protocol FPS, where there wouldn't be any advantage to having a faster computer or internet connection, so that people with faster computers or faster internet won't get head-shots or escape from fire while…

2,264 views
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polyfrag
May 29, 2017
neuro-hash [edit4]

This is probably the last big idea I had, if I can't dig up others.

It started here: https://www.gamedev.net/topic/676377-local-hash/

Since then, I developed it more:

https://github.com/dmdware/lm15

https://github.com/dmdware/lm16

http://23.226.230.153/lm12/

[edit] The "pencil" source code is now availab…

2,234 views
polyfrag
May 29, 2017
modes of representation

This is a minor topic discussion. Just for the pics.

Idea for billboard RTS, using stolen art:

This is just going to be an image dump.

Read more in polyfrag's Blog

1,476 views
polyfrag
May 28, 2017
asdfasfd [edit4]

I have some more time for ideas. This one doesn't require writing, just mostly copy-pasting.

This is an idea for a zombie shooter, possibly a novel or a (computer-generated or trash-snipped-together-from-random-Google-images?) movie now.

The original game exe is here, for the earlier version:

https://…

2,283 views
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