Thaumaturge's Journal

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South Africa
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24 entries
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Thaumaturge
August 30, 2017
Week of Awesome V: Post-Mortem

Greetings and salutations!

 

The competition is over, and the results are in. I came in thirteenth out of twenty--not a result that I'm happy with.

 

So, what went right, and what went wrong?

 

What went right:

- Panda3D

Once again, I'm overall rather happy with …

2,764 views
Thaumaturge
August 13, 2017
Week of Awesome V: Day 6: The Tower of Chains

Greetings and salutations!

This is, for me, the final day of the jam; thus, what I've completed today is intended to be my final submission...

First, once again, a screenshot showing some of that final submission:

So, what does that submission include?

First of all, I'm not t…

2,983 views
Thaumaturge
August 12, 2017
Week of Awesome V: Day 5: A Little Magic

Greetings and salutations!

Today was pretty productive, I do feel! Once again, I didn't get done quite as much as I might have liked, but nevertheless feel that I got a fair bit done.

First of all, a screenshot, showing the main menu (and the title that I've selected for the game):

2,654 views
Thaumaturge
August 11, 2017
Week of Awesome V: Day 4: Strange Crystals

Greetings and salutations!

Today was fairly productive, I feel! To start with, some screenshots showing the current state of the game:

    The three powerups thus far implemented--from left to right, I believe: A "spread-fire" weapon, health, and a "charging blast" weapon.

 

2,608 views
Thaumaturge
August 10, 2017
Week of Awesome V: Day 3: Links of Iron

Greetings and salutations!

Today was a fairly productive day, I think--although I'm starting to feel a little behind my preferred schedule. The end of the week is creeping closer...

As to a screenshot, have a GIF showing the new chains in action (albeit with some cuts; the process is rat…

2,706 views
Thaumaturge
August 09, 2017
Week of Awesome V: Day 2: Strange Creatures

Greetings and salutations!

Day two of the fifth Week of Awesome has concluded for me! It's been a fairly productive day for me, I think--although I'll confess that I didn't manage to finish quite everything that I had wanted to.

First, however, a screenshot showing some of the game's cur…

3,005 views
Thaumaturge
August 08, 2017
Week of Awesome V: Day 1: Chains and Invaders

Greetings and salutations!

Once again, the "Week of Awesome" has come around, and once again I mean to enter!

The themes for this year are, I believe: "Chain Reaction", "Assassination", "Castles", and "Alien Invasion".

I'll confess that these themes gave me some trouble: it took me s…

2,371 views
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Thaumaturge
August 16, 2015
WoAIII: Powerthief
It's done! The (intended) submission version of my entry, Powerthief, is complete, and should be available via the link below:

[edit]
[s]Powerthief (v1)[/s]

A new version, with working sound:
Powerthief (v1.1)

[/edit]
I pulled and all-nighter in order to get it done (finishing at some point after nine a.…
3,184 views
Thaumaturge
August 15, 2015
WoAIII: Death and the Boss Monster
Day 5 draws to a close. The deadline is near (more so because I don't intend on working on Sunday, a possible all-nighter notwithstanding).

I have a new prototype: Powerthief v0.2

(I won't post a new screenshot today because the game is visually much the same as it was yesterday--the changes are prim…
3,314 views
Thaumaturge
August 14, 2015
WoAIII: Prototype!
It's... It's day 3, right? Right...?

*ahem*

At long last I have a prototype available! The art is placeholder (although some might end up in the final product due to time constraints), the gameplay is likely rather unbalanced, the enemies are simple, there's little feedback on hits, the thematic ele…
3,289 views
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