Win2D is not my first open source project. I ran what grew to be a substantial one while in colleg…
If you had asked me a couple of years ago the probability that I would find myself in 2014 paid by Microsoft to work full time on open source code, I would have said near zero. And yet here we are!
Win2D is not my first open source project. I ran what grew to be a substantial one while in college,…
directxmesh.codeplex.com[/quote]
This is a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency compu…
Chuck Walbourn has been hard at work on a new project which is now available on CodePlex:
[quote]
directxmesh.codeplex.com[/quote]This is a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computati…
- Graphics / Start Diagnostics, use Print Screen to capture frames, then return to Visual Studio
- Open up the folder that contains the resulting .vsglog capture file (eg. right-click on GraphicsE…
The GPU profiling feature discussed in my previous post includes a not-very-obvious customization mechanism:
- Graphics / Start Diagnostics, use Print Screen to capture frames, then return to Visual Studio
- Open up the folder that contains the resulting .vsglog capture file (eg. right-click on GraphicsE…
The graphics debugging tool formerly known as PIX has been integrated into Visual Studio for a while now, and gets better in every release. But unlike Xbox PIX, the Windows incarnation of this technology has until now been only for debugging and not profiling. It provided lots of inform…
At the Build conference this week we announced what I've been working on for the last while: Windows Phone 8.1. It's full of cool new stuff, but my contribution was deep in the entrails of the operating system, converging the graphics stack between Phone and desktop Wind…